open resume - Rohan Malpani

www.rm-io.com
Designer with abundance
of creativity and an eye for
detail, who loves to design
by empathizing with end
users.
Rohan Malpani
user experience
designer
[email protected]
linkedin.com/in/rohanmalpani/
@rohan1357
www.twitter.com/rohan1357
734.741.3161
education / work exp.
2007
2011
Computer Sci.
Bachelor of Engineering
Univ. of Pune,
India
2013
Software Developer
Tavisca Solutions Pvt. Ltd.,
Pune, India
Co-founder, UX
designer
khelkund.com,
Pune, India
2015
Human-Computer
Interaction
Master of Science
University of Michigan, USA
Interaction Design
Intern
Cooper
San Francisco, USA
Information Architect
Intern
The Understanding Group
Ann Arbor, USA
skills
web programming
video editing
visual design
Kickass
rapid prototyping
sketching, story-boarding
personas, scenarios
contextual inquiry
team player
an eye for details
Rockstar
Pretty good
Rookie
Learning
tools
Pen and Paper // Balsamiq // Axure // OmniGraffle // Illustrator // Photoshop // InDesign // Sketch
courses
Interaction Design // Analytical Product Design // Designing the Future // Personal Informatics Design //
Graphic Design // Contextual Inquiry // Usability and User Research // Information Architecture
extra-curricular
Chess
Intermediate, Member of Chess
Club at University of Michigan
Photography
Dabbler, self-learner
Poetry
I write when I am in love
positions held
Speaker - Web Design
IEEE Student Branch’s Special
Interest Groups, 2011-2012
Secretary
IEEE Student Branch, 2010-2011
Chief Co-ordinator
IEEE Student Branch’s national level technical
symposium-Credenz 2010 and National
Computing Contest, 2010
projects
projects
Mentors
Interaction Designers Chris Noessel, Dan
Winterberg, Jenea Hayes
Designing Future Vision - Federal Home Loan Bank ,SF
Interaction Design Intern, Cooper
Team size // 5
The goal of the project was to design a future system for FHLB, SF - a bank for other banks. During the project I learned the
Cooper style of Pair Designing and emphasis on personas and scenarios. I designed reports section of the website both as
a ‘Generator’ (idea sketcher) and as a ‘Synthesizer’ (analyzer) and learned how the two roles pair in tandem. Along with that I
contributed in creating personas, scenarios, service diagrams, mock-ups and documentation.
2
0
1
4
Mentor
Asst. Prof. Erik Hofer, Univ. of Michigan
Wearable-tech for Meditation
UX Designer
Team size // 3
Designing and developing a prototype of a wearable device (mobile app + hardware) that will promise to teach what, how
and why of meditation. Device will continuously monitor user’s brain and changes in brain signals to give relevant feedback
during meditation. The system will visualize brain related information as well support an in-built instructor to coach the user
for better performance. (end goal - design and prototyping)
Mentor
Asst. Prof. Joyojeet Pal, Univ. of Michigan
User Research and Usability Testing - Ramblehook
UX Consultant
Team size // 5
Performing a User Research and Usability tests for a productivity application ‘Ramblehook’ by New Foundry. Steps in the
process include drawing out interaction map, conducting user interviews, creating personas / scenarios, conducting survey
and analysis measures like heuristic and comparative evaluation. The aim is to identify problems and recommend solutions
for the existing system. (end goal - overall usability testing)
Spice Dispenser for Visually Impaired
Product and Interaction Designer
Team size // 4
2
0
1
4
Mentors
Asst. Prof. Dianne Brei,
School of Engineering, Univ. of Michigan
This project aimed at designing and modelling a spice dispenser accessible to visually impaired people. The process
included in-depth interviews, observations, Kansei engineering and iterations of prototyping and usability testing. In the
diverse team of engineers and architect, I focussed on the user research and interaction design. Based on user feedback,
specific behavior and habits of visually impaired people, dispenser that measures and dispenses spices was designed.
Mentor
Asst. Prof. Dan Klyn, Univ. of Michigan
Redefining Starbucks
Information Architect
Team size // Individual
Challenge was to integrate Starbucks Reserve Coffees and Teavana, two new sections / product lines into an existing
e-commerce website while honoring the needs of the stakeholder. Solution involved the redesign of landing page / logo, the
re-architecture of information flow and product recommendations. This was a study project aimed at understanding of
information architecture.
Contextual Inquiry and Project Management
Consultant
Team size // 5
To discover communication breakdowns in the client organization (Office of Community and Economic Development, Ann
Arbor) and recommend solutions. Our team conducted a series of six interviews that gave evidences and led to probable
reasons of breakdown. All the interpretations were run through Affinity Wall exercise to narrow down to root causes,
communication models were sketched and finally recommendations to overcome them.
Back-office Application for Travel Agencies
Software Developer, Tavisca Solutions Pvt. Ltd.
Team size // 15
As a front-end developer and designer, my contribution was majorly towards designing and developing a newer, highly
functional, faster and state-of-the art web application for the travel world. Under the Agile methodology, stand-ups,
iterations, trello, whiteboards, stickies and retros were a daily setting. ASP.Net, C#, CSS3, HTML5, JavaScript, SVN and
TSQL were my forceps and tweezers.
Fantasy Gaming website - khelkund.com
Co-Founder, UX Designer, Web Developer
Team size // 6
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0
1
4
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1
3
Mentors
Asst. Prof. Erik Cook, Asst. Prof. Kristin Fontichiaro, Univ. of Michigan
Mentor
Tushar Maini (Project Lead)
2
0
1
4
2
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1
3
2
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1
1
2
0
1
3
Mentor
Mahendra Yadav, CEO Tavisca Solutions Pvt.Ltd.
Khelkund.com is a simple yet stylish web platform that ushers in freshness into the world of fantasy gaming. My major
contribution is towards designing user flows, game play, information flow and interaction design. As a typical start-up culture
expects, I have juggled with web development, project management, web design, promotion and making tea for the team.
The project is live and is continuously evolving with every new tournament.
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