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41
CklEF OF OPERATION5
WRlTIMG
Maureen Yates
Brannan 3 0 ~ 1
Andy E . Davis
Rob P&ndi
I3r. S. Alexander Gentry, PhD
Christina K a m n h
Claytan Oliver
Meredith Patterson
PRODUCTIOHM A M A ~ E P
Mary Valles
FOR MGM TELEYISIO)J,
EMTERTAIMMEHT
Idc.
Tamara Blanton: Product Development Coordinator
Elaine Piechowski: Product Developmeslt Coordinator
Laura Reid: Category Manager
D E D I c AT I O BI
Space exploration is not science fiction. It's an
important and dangerous endeavor undertaken by
the most extraordinary people our plarlet c a n
produce. This book is dedicated t o the men and
women who gave their lives in order to further o w
understanding of the universe;
..y 2
-._
-*
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Kevin P.BQerwinkle
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Steve Craw
Smtt Gearin
Patckk Kapera
Andrew M.Papowich
mrl Wilson
Erik Xple
file
MECMA~IC
AS
SS U S T A ~ C E
Michael J- Adams
Mike Anderson
Charles Bassett I1
David Brown
Manley Carter, Jr.
Roger Chaffee
Kalpana Chawla
Laurel Clark
Georgi Dobrovolsky
Theodore Freeman
Yuri Gagarin
Virgil I. Grissom
Rick Husband
Gregory Iarvis
Vladimir Komarov
Robert Lawrence, Jr.
Christa McAuliffe
Willie McCool
CREATIVEDIRECTOR
Ronald McNair
Mark Jelfo
Ellison ONzuka
Viktor Patsayev
Ilan Ramon
JudithResnik
Francis Scobee
Elliot See
Michael Smith
Stephen Thorne
Vladislav Volkov
Edward White I1
Clifton Williams, Jr.
TYPESETTI
JamesMacduff
C~IEE
F X E C U T I VO
EF F I C E R
JohnZinseT
2
p L A Y T E 5 1E R S
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Tony Allen, Carl Ballard, JonBancroft, Kevin Barbour, Steve Barr, Clark Barrett, Matt Birdsall,
Michael Blake, Eirik Bull-Hansen, Kyle Burckhard, Nick Campbell, Simon Campey, Chris Carlson, Richard Cattle,
David Crabbe, JoshuaCremosnik, Steve Crow, Ray Edwards, Steve Emmott, Charles Etheridge-Nunn,JerryHam,
Rich Harkless, Nabil Homsi, Olav B. Hovet, Ashley Jestico,Stephen Johnstone,Kalai Kahana, Bob Kelsey,
Christi McCray, Matt McGowan, Angus McNichoI, James McPherson, Clint Menezes, Steven Mileham, Justin Miller,
David Molinar, Jose H. Molinar, Dave Morgan, Ole Myrbakken. JasonOlsan, Kent Peet, Bob Pfeiffer,
Andrew M.Popowich, Anthony Rainwater, hlando Rivero, Andy Robertson,Jill Robertson, Hector Rodriguez,
Dave Salisbury, JonSederqvist, Aaron Smith, Mandy Smith, Marshal[ Smith, Sonya Smith, Catherine Spainhour,
Kch Spainhour,Alasdair Stuart, Michael Surber, Andrew Fraser Taylor, Omar Topete, David Trask,
Seth Tupper, Kris Wagner, JamesWiley, Marcus Wischik, Vi&
McKie-Woods, Matt Wright
a
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Spycloy and all relaled marks are and 0 z m q A l d m c Enfertainmrd GrouB Inc.All rights reserved
names. places. a d text herein d a t i n g t o Spycraft. S b a h w h t r c Archer at any otherAEC pmduct i s copyrighted by AEG.
R e p r d u n i m without AEC's written p e n n i ~ i o n
is *xpwssly forbidden. except hthe puof m e u s and when p m s s i o n m photmopy 18 clearty srated.
All characters.
Vitaliry points. mundr, Dehnse. and other N ~ Sfrom the star [email protected] RnleplayingGame and other itpms nm mered by the Open Gaming License
used with permission I ~ O MWsards or the Cwrr. Star W m is a rrademark of Lucasfilm. Ud.
The rnerrtios oF or r e h e n c e m any company or product in this book is not a challenge ta the trademark or copyri&t concerned.
This b o k uaes governments. intelligence agemi-. and political figures us s e t h p characters, and themes. All such use6 are Intendedh r entertainment pu-s
SFARCATE SC
6 D ipg~-zeoqMGM Television Entertainment IncdMCM C I h t Holdlngga lnc. STARCATE
SPYCRplFTand all related marks a r e
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onty.
=-Iis a trademark nT M m G o l d T - M B p r Studios lnc. All Rights R
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and 0 moq Alderac Entenatnmmt C m u Inc.
~ AH Rights Rerewed
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K’kaan. Near-Unas . . . . . . . . . . . . 87
d E w B A S E C L A S S . . . . . . . . . . . . a9
Wheelman . . . . . . . . . . . . . . . 8 9
A E W PRESTIGE CLASSES
. . . . . . .9 0
Ace
. . . . . . . . . . . . . . . . . . 90
Forward . . . . . . . . . . . . . . . . 9 2
d E W SklLL U S E S
. . . . . . . . . . . . 94
C H A S E F E A T S. . . . . . . . . . . . . . . 9 9
d E W A Q V A ~ C ESklLC
D
F E A T S. . . . 104
JEW G E A R F E A T . . . . . . . . . . . . 104
~ E ~W U M EOU~PMEEJT
A ~
. . . . . . -104
JEW A L i ~ r 4E Q U I P M E M T . . . . . . .105
M I ~ C E L L A ~ E O U SRULE^ . . . . . . -108
Outer space Rules
. . . . . . . . . . . 108
Radiation
. . . . . . . . . . . . . . . 111.
Converting Animal Stats to Stargate Rides . 11 2
H E W F A U ~ .A. . . . . . . . . . . . . . 113
F ~ E WRACES . .
M E W W O R L D S . . . .6
‘ E L D E O R E( p 5 4 - 5 7 3 3 . . . . . . . . . .6
C ~ A ~ T Owe:
E R
d
. . . . . . . . . . 12
. . . . . . . . . . . 18
h l b A M E L ( p 7 X - 9 9 7 ) . . . . . . . . . .2 7
k o u kAlPlgA ( P E R - 9 9 2 ) . . . . . . .3 4
L I R A - k E ( P Z 4 - 6 6 9 ) . . . . . . . . . .39
L O M ~ I ~ U(Sp 8 V - 2 3 9 1 . . . . . . . . -47
MAkkAhPd A k k [ u X 4 - 7 2 1 ] . . . . . . 54
S h C k i Z E d Y.A . (.P 3 k - 7 1 9 ) . . . . . . . . 5 8
S r ~ r J J o s[ p G 7 - 7 8 2 ] . . . . . . . . . 6 4
~ A L L I C I A[P4X-124)
C h A P r e R Two:
ABVEF~TURE
I dS S P A C E
. . . . . . .70
R I J M M I M G MrssrotJs [ A S P A C E
. . .7 0
~ O A ’ U L O FLEETS:
. . . . . . . . . . . .7 2
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A BRIEF
hrsrofty
. . . . . . . . . . . . . . . . . . 73
O T h E R FLEETS . . . . . . . . . . . . . . 7 5
C H A P T E RT M R E E :N E WR U L E S . . .7 8
fl E W k u M A ~ SS p E C I ALTI E S . . . . . . . 7 8
N E W A L I E ~S~P E C I A L T I E S . . . . . . . 8 2
~a-tafien . . . . . . . . . . . . . . . . 8 2
r
Hau Kaingms
. . .1 1 5 F
. . .l n +f.
M A s T E R W O R k M O D I F I C A T I O.~.S. .12 ....
V E I - I ~ C U L AO
R R D M A M C.E. . . . . . .12& .
VEhlCULAR
ORDdAdCE
. . . . . . . . . . . . 130:
VE~ICLE
D E ~ C A ~ ~ T .I .O. ~. .~ .S. 1 3 k
CkA5E5 AdD V E k l C L E COMBAT
. . .137
MA5TER V E ~ I C L E
G U I D E TABLE. . .1 5 7
MASTER V E ~ I C LG
E U I D E . . . . . . .160.
.
MA~EUVE
OR
P T l O d S B y F A C 1 1 ( 4 . .170
V E H I C L E C R I T I C A L E F F E C T S . . . . . 174.
. . . . . . . . . . . . . . 85
Lira-keans . . . . . . . . . . . . . . . 8 6
SteMOSSianS
. . . . . . . . . . . . . .8 6
JEW EAR-~UMAFJ
.
w.
A M M U ~ I T I O.~.
. . . . -84
. . . . . . . . . . . . . .8 5
E V O L U T I O ~ ATRRYA I T S.
. . .114~~
.....
VEHICLE CATEGORIES . . . .
VEhfCLE Q U A L I T t E 5 . . . . .
Kettle-Dwellers
’
.314
....
O R D ~ A ~CC
L AES S E S
. . . . . . . . . .8 2
...
Callicians . . . . . . . . . . . . . . . 8 3
Hidomans . . . . . . . . . . . . . . . a 4
.....
C ~ A ~ T F
E ORU R :CMASES
VE~ICLA
EN D
Eldeorans
Himmelites
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A H D V t k ~ c L eGUIDE
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coverage of important NPCs (includingstatistics), and
a set of plot hooks geared towards basing various SGC
file
missions around it.
Chapter Twa contains a series of general guidelines
concerning missions in outer space. Space-bound
midons include
unique aspects which difFer
h n l standard misssi6ns through the Stargate; tips for
properly handling them are covered here. The chapter
also contains a series of GM aids, including details on
various specid space p r o p n u , a Tok‘ra NPC for use
as a pilot, a history of -rem
Lord fleets, and
hbnnation on the Goa’uId Rah. creator of the ha’tak
pyramid ships.
Chapter Three contabs the usud assortment of
new rules: specialties. classes, equipment, and other
specifics used in conjunction with the first two
chapters. A entirely new c h s of feat - the chase fear is bduded, along with newhuman templates for each
of the planets in Chapter h e .
Chapter Four is a comprrehensive guide to Stargate
vehicles, EWq canceivahlefarm of travel, from camels
and horse carts to Asgad motherships and Coa’uld
ha’taks, are included, aleng with details on special
features, masterwork modifications, and expanded
vehicte sizes to accommodate the vast scale of
interplanetary ships. Most significantly, this chapter
contains the longawaited Stargate chase rules,
allowing you to run breathless pursuits across alien
worlds m deep in the depths of outer space. The chapter
concludes with a master vehicle cbart, providing stats
for a wealth of vehicle types, as well as a list of chase
manewers and other important pieces of information
As always, the rutes ctmtained herein are designed
under the Spycmfidao system and m%fully compatible
with both previous Stargate books and with other
sourcebooks in the Spycraft he.
The Stargate is a path to a million possible
adventures,each one more amazing than the last. This
book holds the key to a handful of them: eager first
steps in a potentially endless campaign. Enjoy them,
but watch yourself;the dangers they contain are not For
the faint of hea rt...
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T ~ universe
B
contains m w t l e ~
billions
~
of stars,
around which orbit a nearly limitless number of
planThe Stargate Netwark has at least 1.9 billion
po~sibda address^^, WWIincreases exponentialb if
YOU indude the use of &e eigh?h or the ninth chevron.
The nsr)nbersa r e vast, mapproachabk, merwhdming.
From ihe vast m p k s of the System L O ~ Si o the
Asgar&’ protected planets, from ancient human
culturm scattered across the galaxy to ahen plawts
h o u a b e i n g who have never befme laid eyes OD our
specie%the potential for further discovery dwarfs &he
imagination.
To date?the SM: has visited just a few thousand of
these vmrlds. Those seen on the Stargate SEI TV show
numbet around t
whundred, and even they have &n
seven pars to find and catalogue. It wiil take many
Lifetimes to Fully explore the Stargate Network, and
many more to sift through the wealth of cdtural and
scientific knowledge brought back In cosmic terms,
we’ve barely scratched the surface. Our task i s nearly
endIess, and the benefits to our little world have only
begun @ be cahlated.
As enticing as the rewards are, however, the risk is
equally’h-ge.Each new address on the gate holds new
dangem whether it be an expansionist Coa’uld, a new
foe wishing subjugate kiri4-1to his will, an alien lifeform threatening to wipe us out, or just a new disease
for which we cannot possibly prepare. The more worlds
we visif the greater the chance of encountering some
terrifying new threat, striking at us as easily as
stepping through a door.
Nor are such dangers and opportunities limited to
the Stargate Network alone. The Goa’uld, Asgard, and
many &er races possess interstellar spacecraft, able
to travel between the stars without having to dial out
through the gate. With the christening of the
Prome-,
Earth joined the space race in earnest,
increasing our ability to explore the universe beyond
o w solar system.
Whether by a wormhole to another planet or a
faster-than-lightengine propelling us through the void,
the vast expanse beckons to us with all its wonders and
all its threats. Fint S t e p is a sourcebook for those
undiscovered portions of the galaxy - planets and
adventures which have not yet been seen by the SGC. It
includes both worlds accessible through the Stargate
and guidelines for space-bound missions, along with
vehicle rules and a system for running chases in the
Stargaw universe.
Chapter One contains details on ten new planets:
Goa’uld throne worlds. forgotten Nari colonies,a globespanning artificial intelligence and other wonders
ready fw your SG team. Each entry covers the world‘s
history and civilization, pertinent locations, full
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description of the plan&
surface,
g any geographical features.
A history of the planetpith details on its
and any features of p-cular interest.
aspect of the +net { u s u d y but not
ocatrons -which may draw the al#entian of visiting
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rtant figures b l e r s , Coa’uld, &E.) who will
ation of the planet.
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series of short adventure ideas, designed to
rd into SC team missions.
I
prominently
GMs a spring-
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Thermosphere:Hot (CR 0 ; close orbit; 3d20+5’ F).
Atroosphere: Normal (CR 0;.8 atmospheres; Auto: None; Exp. lnc: Nohe; SV None; Dmg
one; Recup None).
Hydrosphere: Semi-arid (CR 0 ; daily weather 1-88: none, 89: flood, 90-92: rain (1 h.)or snow
-2 in.), 93: thunderstorm or snowstorm, 94: dust storm, 95: hurricane or blizzard. 96-97: wind
MPH,98: wind i&o+ioMPH, 99:wind id10+20 MPH,00: wind id20+30 MPH).
Ceosphere: Very Stable tectonic activity (daily earthquakes:none;no volcanom within loo miles
Seasons: Normal
’
(1-25:
spring, unchanged; 26-50: summer,+&oO
F; 51-75:autumn, unchanged;
Anthnsphere: io,ooo,ooo,ooo natives; Coa’uld (7 picks, 6 RP); Fantisocracy; Extremely Open
9 with disposition checks); Special Io soldiers, squad size o soldiers); Very Progresshe civil rights.
Origin: Indeterminate.
Stargate Location (temperateregion): Rocky terrain in wasteland, museum inside urbanized area.
Eldeore contains six major landmasses ranging in size from Australia to Eurasia. The planet has more
the usual amount of tectonic plates, and mountainous regions dominate the areas near the coasts.
helps contribute to the drier-than-normaloverall climate, aided by the fact that only about half of the
net’s surface is covered in water. Despite all that, the planet’s tectonic activity has almost completely
pped (dueto the natives’ technoIogical advances). There is little or no continental drift, and voicanoes
d earthquakes are almost unheard of.
The planet is coveredin well-adapted vegetation, some of which appear quite alien. strange plants with
d trunks and leaves designed for catching water vapor dot the surface. especially in the desert regions.
e wildlife was once dominated by several extremely effective predators but these haw now been pushed
6
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newtspodds within the
.,. ?ga&network, aQ yet undiscovered
SGC. Each worId isproken down into
Imn.?~l--
111
Lcontains